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The most-played real decks, ranked from battle data — with win rate and average elixir.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 130645 · Recorded losses: 40124. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 125049 · Recorded losses: 45923. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 134035 · Recorded losses: 53617. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 515998 · Recorded losses: 227422. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3263 · Recorded losses: 1817. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 33749 · Recorded losses: 18921. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3868 · Recorded losses: 2224. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 4852 · Recorded losses: 2800. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 5691 · Recorded losses: 3310. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3703 · Recorded losses: 2197. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 465692 · Recorded losses: 277320. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3247 · Recorded losses: 1953. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3884 · Recorded losses: 2347. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3353 · Recorded losses: 2030. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 17264 · Recorded losses: 10460. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 5714 · Recorded losses: 3471. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 4255 · Recorded losses: 2587. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 6332 · Recorded losses: 3873. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 6114 · Recorded losses: 3745. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 10920 · Recorded losses: 6718. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3816 · Recorded losses: 2350. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.
From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.
From collected battle logs, not all battles played in the game. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.
Ranking score uses a Bayesian-adjusted win rate in MongoDB; it is not the deck structure score. Ranking score uses the deck structure heuristic in DuckDB; it is not a win probability.
From collected battle logs, not all battles played in the game. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.
This is not the time of the latest observed battle; — means unavailable. The actual observation period is not supplied by this source.
Pick a deck whose win condition you have unlocked: browse by archetype above, or open the deck builder to assemble a deck from your own cards and get an instant rating with synergy and counter analysis.
Open any deck and tap the copy button — it launches Clash Royale with the full deck pre-filled in a free deck slot, ready to play.
The most-played real decks, ranked from battle data — with win rate and average elixir.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 130645 · Recorded losses: 40124. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 125049 · Recorded losses: 45923. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 134035 · Recorded losses: 53617. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 515998 · Recorded losses: 227422. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3263 · Recorded losses: 1817. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 33749 · Recorded losses: 18921. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3868 · Recorded losses: 2224. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 4852 · Recorded losses: 2800. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 5691 · Recorded losses: 3310. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3703 · Recorded losses: 2197. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 465692 · Recorded losses: 277320. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3247 · Recorded losses: 1953. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3884 · Recorded losses: 2347. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3353 · Recorded losses: 2030. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 17264 · Recorded losses: 10460. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 5714 · Recorded losses: 3471. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 4255 · Recorded losses: 2587. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 6332 · Recorded losses: 3873. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 6114 · Recorded losses: 3745. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 10920 · Recorded losses: 6718. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.








Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.
Recorded wins: 3816 · Recorded losses: 2350. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.
From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.
From collected battle logs, not all battles played in the game. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.
Ranking score uses a Bayesian-adjusted win rate in MongoDB; it is not the deck structure score. Ranking score uses the deck structure heuristic in DuckDB; it is not a win probability.
From collected battle logs, not all battles played in the game. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.
This is not the time of the latest observed battle; — means unavailable. The actual observation period is not supplied by this source.
Pick a deck whose win condition you have unlocked: browse by archetype above, or open the deck builder to assemble a deck from your own cards and get an instant rating with synergy and counter analysis.
Open any deck and tap the copy button — it launches Clash Royale with the full deck pre-filled in a free deck slot, ready to play.