EN
Best Princess Decks

The top Princess decks, ranked by win rate from real battle data.

3
3
1
3
5
6
3
2
47.1%Win rate
70/100Deck structure score
3.3Average elixir
9Cycle 4
59/100Synergy heuristic
71%F2P
43%Atk / Def
1384.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 652456 · Recorded losses: 732092. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
4
3
3
1
3
2
3
3
56.4%Win rate
55/100Deck structure score
2.8Average elixir
9Cycle 4
50/100Synergy heuristic
67%F2P
48%Atk / Def
311.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 175433 · Recorded losses: 135671. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52
4
3
1
3
5
6
3
2
55.7%Win rate
72/100Deck structure score
3.4Average elixir
9Cycle 4
64/100Synergy heuristic
68%F2P
43%Atk / Def
289.5Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 161211 · Recorded losses: 128238. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
3
3
3
1
3
5
3
2
57.0%Win rate
53/100Deck structure score
2.9Average elixir
9Cycle 4
45/100Synergy heuristic
64%F2P
41%Atk / Def
255.1Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 145358 · Recorded losses: 109724. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF41 / 59
3
3
1
3
4
6
3
2
56.4%Win rate
74/100Deck structure score
3.1Average elixir
9Cycle 4
59/100Synergy heuristic
73%F2P
44%Atk / Def
177.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 100327 · Recorded losses: 77516. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
3
3
1
3
3
5
3
2
58.5%Win rate
64/100Deck structure score
2.9Average elixir
9Cycle 4
54/100Synergy heuristic
71%F2P
41%Atk / Def
175.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 102555 · Recorded losses: 72636. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF41 / 59
3
1
3
1
4
4
4
2
50.1%Win rate
32/100Deck structure score
2.8Average elixir
7Cycle 4
30/100Synergy heuristic
74%F2P
42%Atk / Def
172.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 86446 · Recorded losses: 85946. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF42 / 58
3
3
1
3
3
3
3
2
60.2%Win rate
61/100Deck structure score
2.6Average elixir
9Cycle 4
54/100Synergy heuristic
73%F2P
43%Atk / Def
129.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 78175 · Recorded losses: 51715. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
4
3
3
1
3
2
4
3
53.8%Win rate
62/100Deck structure score
2.9Average elixir
9Cycle 4
50/100Synergy heuristic
67%F2P
48%Atk / Def
113.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 60736 · Recorded losses: 52238. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52
3
4
3
5
5
6
3
2
42.6%Win rate
59/100Deck structure score
3.9Average elixir
11Cycle 4
45/100Synergy heuristic
60%F2P
51%Atk / Def
110.5Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 47026 · Recorded losses: 63423. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF51 / 49
4
3
1
3
3
2
3
3
52.9%Win rate
67/100Deck structure score
2.8Average elixir
9Cycle 4
59/100Synergy heuristic
74%F2P
49%Atk / Def
80.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 42293 · Recorded losses: 37721. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51

Top Princess decks right now

  1. Rocket Control — 47.1% win rate · Knight, Princess, Ice Spirit, Goblin Gang, Inferno Tower, Rocket, Goblin Barrel, The Log
  2. Valkyrie Cycle — 56.4% win rate · Valkyrie, Skeleton Army, Princess, Ice Spirit, Dart Goblin, Wall Breakers, Cannon, Goblin Barrel
  3. Rocket Control — 55.7% win rate · Valkyrie, Princess, Ice Spirit, Goblin Gang, Inferno Tower, Rocket, Goblin Barrel, The Log
  4. Inferno Tower Cycle — 57.0% win rate · Knight, Skeleton Army, Princess, Ice Spirit, Dart Goblin, Inferno Tower, Goblin Barrel, The Log
  5. Rocket Cycle — 56.4% win rate · Knight, Princess, Ice Spirit, Goblin Gang, Tesla, Rocket, Goblin Barrel, The Log
  6. Inferno Tower Cycle — 58.5% win rate · Knight, Princess, Ice Spirit, Dart Goblin, Goblin Gang, Inferno Tower, Goblin Barrel, The Log
  7. Hunter Cycle — 50.1% win rate · Knight, Skeletons, Princess, Ice Spirit, Hunter, Minion Giant, Fireball, Barbarian Barrel
  8. Knight Cycle — 60.2% win rate · Knight, Princess, Ice Spirit, Dart Goblin, Goblin Gang, Cannon, Goblin Barrel, The Log
  9. Valkyrie Cycle — 53.8% win rate · Valkyrie, Skeleton Army, Princess, Ice Spirit, Dart Goblin, Wall Breakers, Tesla, Goblin Barrel
  10. Rocket Beatdown — 42.6% win rate · Princess, Dark Prince, Bandit, Rascals, Cannon Cart, Rocket, Goblin Barrel, Giant Snowball

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Princess deck?

A Princess deck is built around Princess as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Princess’s weaknesses and convert defensive stops into counter-pushes.

The strongest Princess decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Princess

Play the first minute patiently: learn the opponent’s counters to Princess and make positive elixir trades on defense. Commit to a big Princess push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Princess instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Princess deck right now?

The top-ranked Princess deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Princess deck can change as the meta shifts.

Is Princess good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Princess decks hold a win rate around or above 50%, Princess is competitive right now.

What cards work well with Princess?

The decks above are the most successful Princess pairings in the current meta: the cards that appear across several top Princess decks are its strongest partners.

Decks
EN

Best Princess Decks

The top Princess decks, ranked by win rate from real battle data.

3
3
1
3
5
6
3
2
47.1%Win rate
70/100Deck structure score
3.3Average elixir
9Cycle 4
59/100Synergy heuristic
71%F2P
43%Atk / Def
1384.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 652456 · Recorded losses: 732092. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
4
3
3
1
3
2
3
3
56.4%Win rate
55/100Deck structure score
2.8Average elixir
9Cycle 4
50/100Synergy heuristic
67%F2P
48%Atk / Def
311.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 175433 · Recorded losses: 135671. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52
4
3
1
3
5
6
3
2
55.7%Win rate
72/100Deck structure score
3.4Average elixir
9Cycle 4
64/100Synergy heuristic
68%F2P
43%Atk / Def
289.5Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 161211 · Recorded losses: 128238. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
3
3
3
1
3
5
3
2
57.0%Win rate
53/100Deck structure score
2.9Average elixir
9Cycle 4
45/100Synergy heuristic
64%F2P
41%Atk / Def
255.1Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 145358 · Recorded losses: 109724. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF41 / 59
3
3
1
3
4
6
3
2
56.4%Win rate
74/100Deck structure score
3.1Average elixir
9Cycle 4
59/100Synergy heuristic
73%F2P
44%Atk / Def
177.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 100327 · Recorded losses: 77516. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
3
3
1
3
3
5
3
2
58.5%Win rate
64/100Deck structure score
2.9Average elixir
9Cycle 4
54/100Synergy heuristic
71%F2P
41%Atk / Def
175.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 102555 · Recorded losses: 72636. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF41 / 59
3
1
3
1
4
4
4
2
50.1%Win rate
32/100Deck structure score
2.8Average elixir
7Cycle 4
30/100Synergy heuristic
74%F2P
42%Atk / Def
172.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 86446 · Recorded losses: 85946. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF42 / 58
3
3
1
3
3
3
3
2
60.2%Win rate
61/100Deck structure score
2.6Average elixir
9Cycle 4
54/100Synergy heuristic
73%F2P
43%Atk / Def
129.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 78175 · Recorded losses: 51715. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
4
3
3
1
3
2
4
3
53.8%Win rate
62/100Deck structure score
2.9Average elixir
9Cycle 4
50/100Synergy heuristic
67%F2P
48%Atk / Def
113.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 60736 · Recorded losses: 52238. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52
3
4
3
5
5
6
3
2
42.6%Win rate
59/100Deck structure score
3.9Average elixir
11Cycle 4
45/100Synergy heuristic
60%F2P
51%Atk / Def
110.5Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 47026 · Recorded losses: 63423. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF51 / 49
4
3
1
3
3
2
3
3
52.9%Win rate
67/100Deck structure score
2.8Average elixir
9Cycle 4
59/100Synergy heuristic
74%F2P
49%Atk / Def
80.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 42293 · Recorded losses: 37721. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51

Top Princess decks right now

  1. Rocket Control — 47.1% win rate · Knight, Princess, Ice Spirit, Goblin Gang, Inferno Tower, Rocket, Goblin Barrel, The Log
  2. Valkyrie Cycle — 56.4% win rate · Valkyrie, Skeleton Army, Princess, Ice Spirit, Dart Goblin, Wall Breakers, Cannon, Goblin Barrel
  3. Rocket Control — 55.7% win rate · Valkyrie, Princess, Ice Spirit, Goblin Gang, Inferno Tower, Rocket, Goblin Barrel, The Log
  4. Inferno Tower Cycle — 57.0% win rate · Knight, Skeleton Army, Princess, Ice Spirit, Dart Goblin, Inferno Tower, Goblin Barrel, The Log
  5. Rocket Cycle — 56.4% win rate · Knight, Princess, Ice Spirit, Goblin Gang, Tesla, Rocket, Goblin Barrel, The Log
  6. Inferno Tower Cycle — 58.5% win rate · Knight, Princess, Ice Spirit, Dart Goblin, Goblin Gang, Inferno Tower, Goblin Barrel, The Log
  7. Hunter Cycle — 50.1% win rate · Knight, Skeletons, Princess, Ice Spirit, Hunter, Minion Giant, Fireball, Barbarian Barrel
  8. Knight Cycle — 60.2% win rate · Knight, Princess, Ice Spirit, Dart Goblin, Goblin Gang, Cannon, Goblin Barrel, The Log
  9. Valkyrie Cycle — 53.8% win rate · Valkyrie, Skeleton Army, Princess, Ice Spirit, Dart Goblin, Wall Breakers, Tesla, Goblin Barrel
  10. Rocket Beatdown — 42.6% win rate · Princess, Dark Prince, Bandit, Rascals, Cannon Cart, Rocket, Goblin Barrel, Giant Snowball

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Princess deck?

A Princess deck is built around Princess as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Princess’s weaknesses and convert defensive stops into counter-pushes.

The strongest Princess decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Princess

Play the first minute patiently: learn the opponent’s counters to Princess and make positive elixir trades on defense. Commit to a big Princess push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Princess instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Princess deck right now?

The top-ranked Princess deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Princess deck can change as the meta shifts.

Is Princess good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Princess decks hold a win rate around or above 50%, Princess is competitive right now.

What cards work well with Princess?

The decks above are the most successful Princess pairings in the current meta: the cards that appear across several top Princess decks are its strongest partners.

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