EN
Best Vines Decks

The top Vines decks, ranked by win rate from real battle data.

4
6
6
4
3
0
2
3
71.3%Win rate
19/100Deck structure score
3.9Average elixir
11Cycle 4
30/100Synergy heuristic
66%F2P
44%Atk / Def
449.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 320265 · Recorded losses: 129220. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
8
4
4
4
4
4
6
3
29.7%Win rate
56/100Deck structure score
4.6Average elixir
15Cycle 4
59/100Synergy heuristic
70%F2P
45%Atk / Def
210.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 62518 · Recorded losses: 148198. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
5
6
4
3
4
4
2
3
50.2%Win rate
36/100Deck structure score
3.9Average elixir
12Cycle 4
30/100Synergy heuristic
56%F2P
48%Atk / Def
199.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 100298 · Recorded losses: 99585. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52
5
6
5
4
3
0
2
3
72.3%Win rate
18/100Deck structure score
3.9Average elixir
11Cycle 4
30/100Synergy heuristic
67%F2P
44%Atk / Def
198.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 143261 · Recorded losses: 54764. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
3
5
3
4
4
5
2
3
31.5%Win rate
59/100Deck structure score
3.6Average elixir
11Cycle 4
50/100Synergy heuristic
54%F2P
44%Atk / Def
175.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 55381 · Recorded losses: 120507. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
3
1
1
3
3
4
2
3
42.5%Win rate
31/100Deck structure score
2.5Average elixir
7Cycle 4
30/100Synergy heuristic
72%F2P
47%Atk / Def
146.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 62400 · Recorded losses: 84253. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
2
3
3
5
3
2
4
3
40.6%Win rate
48/100Deck structure score
3.1Average elixir
10Cycle 4
54/100Synergy heuristic
74%F2P
50%Atk / Def
126.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 51275 · Recorded losses: 75096. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF50 / 50
5
6
4
3
0
2
6
3
69.8%Win rate
25/100Deck structure score
4.0Average elixir
11Cycle 4
30/100Synergy heuristic
55%F2P
46%Atk / Def
100.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 69854 · Recorded losses: 30217. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF46 / 54
4
2
4
4
4
5
2
3
26.4%Win rate
39/100Deck structure score
3.5Average elixir
11Cycle 4
40/100Synergy heuristic
65%F2P
47%Atk / Def
89.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 23546 · Recorded losses: 65465. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
5
4
3
4
4
5
2
3
33.7%Win rate
50/100Deck structure score
3.8Average elixir
12Cycle 4
40/100Synergy heuristic
52%F2P
46%Atk / Def
88.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 29937 · Recorded losses: 58987. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF46 / 54
3
3
5
3
2
4
2
3
40.5%Win rate
45/100Deck structure score
3.1Average elixir
10Cycle 4
50/100Synergy heuristic
67%F2P
49%Atk / Def
86.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 34999 · Recorded losses: 51370. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
5
6
4
4
3
0
2
3
73.1%Win rate
25/100Deck structure score
3.8Average elixir
11Cycle 4
30/100Synergy heuristic
62%F2P
45%Atk / Def
75.1Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 54882 · Recorded losses: 20182. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55

Top Vines decks right now

  1. Giant Skeleton Control — 71.3% win rate · Musketeer, Giant Skeleton, Boss Bandit, Furnace, Arrows, Mirror, Zap, Vines
  2. Golem Beatdown — 29.7% win rate · Golem, Valkyrie, Baby Dragon, Mini P.E.K.K.A, Zappies, Battle Healer, Elixir Collector, Vines
  3. Giant Skeleton Beatdown — 50.2% win rate · Wizard, Giant Skeleton, Battle Ram, Royal Ghost, Zappies, Mother Witch, Barbarian Barrel, Vines
  4. Giant Skeleton Control — 72.3% win rate · Witch, Giant Skeleton, Bowler, Flying Machine, Arrows, Mirror, Zap, Vines
  5. Witch Beatdown — 31.5% win rate · Knight, Witch, Ice Wizard, Goblin Cage, Poison, Graveyard, Barbarian Barrel, Vines
  6. Skeleton King Hyper Cycle — 42.5% win rate · Skeleton Army, Ice Spirit, Fire Spirit, Dart Goblin, Skeleton Barrel, Skeleton King, Suspicious Bush, Vines
  7. Rascals Cycle — 40.6% win rate · Goblins, Dart Goblin, Royal Ghost, Rascals, Skeleton Barrel, Wall Breakers, Bomb Tower, Vines
  8. Giant Skeleton Beatdown — 69.8% win rate · Witch, Giant Skeleton, Golden Knight, Arrows, Mirror, Zap, Spirit Empress, Vines
  9. Graveyard Control — 26.4% win rate · Valkyrie, Berserker, Goblin Hut, Furnace, Poison, Graveyard, Barbarian Barrel, Vines
  10. Witch Beatdown — 33.7% win rate · Witch, Valkyrie, Ice Wizard, Goblin Hut, Poison, Graveyard, Barbarian Barrel, Vines

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Vines deck?

A Vines deck is built around Vines as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Vines’s weaknesses and convert defensive stops into counter-pushes.

The strongest Vines decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Vines

Play the first minute patiently: learn the opponent’s counters to Vines and make positive elixir trades on defense. Commit to a big Vines push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Vines instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Vines deck right now?

The top-ranked Vines deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Vines deck can change as the meta shifts.

Is Vines good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Vines decks hold a win rate around or above 50%, Vines is competitive right now.

What cards work well with Vines?

The decks above are the most successful Vines pairings in the current meta: the cards that appear across several top Vines decks are its strongest partners.

Decks
EN

Best Vines Decks

The top Vines decks, ranked by win rate from real battle data.

4
6
6
4
3
0
2
3
71.3%Win rate
19/100Deck structure score
3.9Average elixir
11Cycle 4
30/100Synergy heuristic
66%F2P
44%Atk / Def
449.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 320265 · Recorded losses: 129220. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
8
4
4
4
4
4
6
3
29.7%Win rate
56/100Deck structure score
4.6Average elixir
15Cycle 4
59/100Synergy heuristic
70%F2P
45%Atk / Def
210.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 62518 · Recorded losses: 148198. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
5
6
4
3
4
4
2
3
50.2%Win rate
36/100Deck structure score
3.9Average elixir
12Cycle 4
30/100Synergy heuristic
56%F2P
48%Atk / Def
199.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 100298 · Recorded losses: 99585. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52
5
6
5
4
3
0
2
3
72.3%Win rate
18/100Deck structure score
3.9Average elixir
11Cycle 4
30/100Synergy heuristic
67%F2P
44%Atk / Def
198.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 143261 · Recorded losses: 54764. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
3
5
3
4
4
5
2
3
31.5%Win rate
59/100Deck structure score
3.6Average elixir
11Cycle 4
50/100Synergy heuristic
54%F2P
44%Atk / Def
175.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 55381 · Recorded losses: 120507. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
3
1
1
3
3
4
2
3
42.5%Win rate
31/100Deck structure score
2.5Average elixir
7Cycle 4
30/100Synergy heuristic
72%F2P
47%Atk / Def
146.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 62400 · Recorded losses: 84253. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
2
3
3
5
3
2
4
3
40.6%Win rate
48/100Deck structure score
3.1Average elixir
10Cycle 4
54/100Synergy heuristic
74%F2P
50%Atk / Def
126.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 51275 · Recorded losses: 75096. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF50 / 50
5
6
4
3
0
2
6
3
69.8%Win rate
25/100Deck structure score
4.0Average elixir
11Cycle 4
30/100Synergy heuristic
55%F2P
46%Atk / Def
100.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 69854 · Recorded losses: 30217. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF46 / 54
4
2
4
4
4
5
2
3
26.4%Win rate
39/100Deck structure score
3.5Average elixir
11Cycle 4
40/100Synergy heuristic
65%F2P
47%Atk / Def
89.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 23546 · Recorded losses: 65465. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
5
4
3
4
4
5
2
3
33.7%Win rate
50/100Deck structure score
3.8Average elixir
12Cycle 4
40/100Synergy heuristic
52%F2P
46%Atk / Def
88.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 29937 · Recorded losses: 58987. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF46 / 54
3
3
5
3
2
4
2
3
40.5%Win rate
45/100Deck structure score
3.1Average elixir
10Cycle 4
50/100Synergy heuristic
67%F2P
49%Atk / Def
86.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 34999 · Recorded losses: 51370. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
5
6
4
4
3
0
2
3
73.1%Win rate
25/100Deck structure score
3.8Average elixir
11Cycle 4
30/100Synergy heuristic
62%F2P
45%Atk / Def
75.1Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 54882 · Recorded losses: 20182. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55

Top Vines decks right now

  1. Giant Skeleton Control — 71.3% win rate · Musketeer, Giant Skeleton, Boss Bandit, Furnace, Arrows, Mirror, Zap, Vines
  2. Golem Beatdown — 29.7% win rate · Golem, Valkyrie, Baby Dragon, Mini P.E.K.K.A, Zappies, Battle Healer, Elixir Collector, Vines
  3. Giant Skeleton Beatdown — 50.2% win rate · Wizard, Giant Skeleton, Battle Ram, Royal Ghost, Zappies, Mother Witch, Barbarian Barrel, Vines
  4. Giant Skeleton Control — 72.3% win rate · Witch, Giant Skeleton, Bowler, Flying Machine, Arrows, Mirror, Zap, Vines
  5. Witch Beatdown — 31.5% win rate · Knight, Witch, Ice Wizard, Goblin Cage, Poison, Graveyard, Barbarian Barrel, Vines
  6. Skeleton King Hyper Cycle — 42.5% win rate · Skeleton Army, Ice Spirit, Fire Spirit, Dart Goblin, Skeleton Barrel, Skeleton King, Suspicious Bush, Vines
  7. Rascals Cycle — 40.6% win rate · Goblins, Dart Goblin, Royal Ghost, Rascals, Skeleton Barrel, Wall Breakers, Bomb Tower, Vines
  8. Giant Skeleton Beatdown — 69.8% win rate · Witch, Giant Skeleton, Golden Knight, Arrows, Mirror, Zap, Spirit Empress, Vines
  9. Graveyard Control — 26.4% win rate · Valkyrie, Berserker, Goblin Hut, Furnace, Poison, Graveyard, Barbarian Barrel, Vines
  10. Witch Beatdown — 33.7% win rate · Witch, Valkyrie, Ice Wizard, Goblin Hut, Poison, Graveyard, Barbarian Barrel, Vines

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Vines deck?

A Vines deck is built around Vines as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Vines’s weaknesses and convert defensive stops into counter-pushes.

The strongest Vines decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Vines

Play the first minute patiently: learn the opponent’s counters to Vines and make positive elixir trades on defense. Commit to a big Vines push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Vines instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Vines deck right now?

The top-ranked Vines deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Vines deck can change as the meta shifts.

Is Vines good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Vines decks hold a win rate around or above 50%, Vines is competitive right now.

What cards work well with Vines?

The decks above are the most successful Vines pairings in the current meta: the cards that appear across several top Vines decks are its strongest partners.

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