EN
Best Flying Machine Decks

The top Flying Machine decks, ranked by win rate from real battle data.

7
4
4
5
1
4
3
2
44.4%Win rate
49/100Deck structure score
3.8Average elixir
10Cycle 4
54/100Synergy heuristic
85%F2P
44%Atk / Def
385.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 170903 · Recorded losses: 214402. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
7
4
4
5
4
4
3
2
43.7%Win rate
58/100Deck structure score
4.1Average elixir
13Cycle 4
54/100Synergy heuristic
74%F2P
45%Atk / Def
222.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 97359 · Recorded losses: 125202. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
5
6
5
4
3
0
2
3
72.3%Win rate
18/100Deck structure score
3.9Average elixir
11Cycle 4
30/100Synergy heuristic
67%F2P
44%Atk / Def
198.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 143261 · Recorded losses: 54764. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
7
4
4
5
4
4
3
2
55.0%Win rate
55/100Deck structure score
4.1Average elixir
13Cycle 4
50/100Synergy heuristic
83%F2P
45%Atk / Def
188.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 103613 · Recorded losses: 84712. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
5
7
3
4
4
3
2
2
33.1%Win rate
49/100Deck structure score
3.8Average elixir
10Cycle 4
45/100Synergy heuristic
61%F2P
44%Atk / Def
91.8Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 30427 · Recorded losses: 61397. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56

Top Flying Machine decks right now

  1. Royal Recruits Beatdown — 44.4% win rate · Royal Recruits, Zappies, Flying Machine, Royal Hogs, Electro Spirit, Goblin Cage, Arrows, Barbarian Barrel
  2. Royal Recruits Beatdown — 43.7% win rate · Royal Recruits, Zappies, Flying Machine, Royal Hogs, Golden Knight, Goblin Cage, Arrows, Barbarian Barrel
  3. Giant Skeleton Control — 72.3% win rate · Witch, Giant Skeleton, Bowler, Flying Machine, Arrows, Mirror, Zap, Vines
  4. Royal Recruits Beatdown — 55.0% win rate · Royal Recruits, Zappies, Flying Machine, Royal Hogs, Goblin Cage, Fireball, Arrows, Barbarian Barrel
  5. Lava Hound Beatdown — 33.1% win rate · Barbarians, Lava Hound, Miner, Flying Machine, Phoenix, Tombstone, Zap, Goblin Curse

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Flying Machine deck?

A Flying Machine deck is built around Flying Machine as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Flying Machine’s weaknesses and convert defensive stops into counter-pushes.

The strongest Flying Machine decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Flying Machine

Play the first minute patiently: learn the opponent’s counters to Flying Machine and make positive elixir trades on defense. Commit to a big Flying Machine push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Flying Machine instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Flying Machine deck right now?

The top-ranked Flying Machine deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Flying Machine deck can change as the meta shifts.

Is Flying Machine good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Flying Machine decks hold a win rate around or above 50%, Flying Machine is competitive right now.

What cards work well with Flying Machine?

The decks above are the most successful Flying Machine pairings in the current meta: the cards that appear across several top Flying Machine decks are its strongest partners.

Decks
EN

Best Flying Machine Decks

The top Flying Machine decks, ranked by win rate from real battle data.

7
4
4
5
1
4
3
2
44.4%Win rate
49/100Deck structure score
3.8Average elixir
10Cycle 4
54/100Synergy heuristic
85%F2P
44%Atk / Def
385.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 170903 · Recorded losses: 214402. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
7
4
4
5
4
4
3
2
43.7%Win rate
58/100Deck structure score
4.1Average elixir
13Cycle 4
54/100Synergy heuristic
74%F2P
45%Atk / Def
222.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 97359 · Recorded losses: 125202. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
5
6
5
4
3
0
2
3
72.3%Win rate
18/100Deck structure score
3.9Average elixir
11Cycle 4
30/100Synergy heuristic
67%F2P
44%Atk / Def
198.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 143261 · Recorded losses: 54764. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
7
4
4
5
4
4
3
2
55.0%Win rate
55/100Deck structure score
4.1Average elixir
13Cycle 4
50/100Synergy heuristic
83%F2P
45%Atk / Def
188.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 103613 · Recorded losses: 84712. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
5
7
3
4
4
3
2
2
33.1%Win rate
49/100Deck structure score
3.8Average elixir
10Cycle 4
45/100Synergy heuristic
61%F2P
44%Atk / Def
91.8Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 30427 · Recorded losses: 61397. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56

Top Flying Machine decks right now

  1. Royal Recruits Beatdown — 44.4% win rate · Royal Recruits, Zappies, Flying Machine, Royal Hogs, Electro Spirit, Goblin Cage, Arrows, Barbarian Barrel
  2. Royal Recruits Beatdown — 43.7% win rate · Royal Recruits, Zappies, Flying Machine, Royal Hogs, Golden Knight, Goblin Cage, Arrows, Barbarian Barrel
  3. Giant Skeleton Control — 72.3% win rate · Witch, Giant Skeleton, Bowler, Flying Machine, Arrows, Mirror, Zap, Vines
  4. Royal Recruits Beatdown — 55.0% win rate · Royal Recruits, Zappies, Flying Machine, Royal Hogs, Goblin Cage, Fireball, Arrows, Barbarian Barrel
  5. Lava Hound Beatdown — 33.1% win rate · Barbarians, Lava Hound, Miner, Flying Machine, Phoenix, Tombstone, Zap, Goblin Curse

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Flying Machine deck?

A Flying Machine deck is built around Flying Machine as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Flying Machine’s weaknesses and convert defensive stops into counter-pushes.

The strongest Flying Machine decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Flying Machine

Play the first minute patiently: learn the opponent’s counters to Flying Machine and make positive elixir trades on defense. Commit to a big Flying Machine push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Flying Machine instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Flying Machine deck right now?

The top-ranked Flying Machine deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Flying Machine deck can change as the meta shifts.

Is Flying Machine good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Flying Machine decks hold a win rate around or above 50%, Flying Machine is competitive right now.

What cards work well with Flying Machine?

The decks above are the most successful Flying Machine pairings in the current meta: the cards that appear across several top Flying Machine decks are its strongest partners.

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