EN
Best Poison Decks

The top Poison decks, ranked by win rate from real battle data.

3
4
3
3
4
5
3
2
48.4%Win rate
56/100Deck structure score
3.4Average elixir
11Cycle 4
50/100Synergy heuristic
54%F2P
39%Atk / Def
462.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 223909 · Recorded losses: 238443. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF39 / 61
1
2
3
4
4
3
4
2
55.3%Win rate
28/100Deck structure score
2.9Average elixir
8Cycle 4
40/100Synergy heuristic
68%F2P
40%Atk / Def
333.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 184296 · Recorded losses: 148944. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF40 / 60
3
1
1
4
4
4
4
2
34.9%Win rate
78/100Deck structure score
2.9Average elixir
7Cycle 4
79/100Synergy heuristic
85%F2P
40%Atk / Def
250.8Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 87539 · Recorded losses: 163236. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF40 / 60
7
4
4
3
3
4
2
4
46.9%Win rate
64/100Deck structure score
3.9Average elixir
12Cycle 4
40/100Synergy heuristic
48%F2P
47%Atk / Def
228.5Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 107212 · Recorded losses: 121237. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
3
5
3
4
4
5
2
3
31.5%Win rate
59/100Deck structure score
3.6Average elixir
11Cycle 4
50/100Synergy heuristic
54%F2P
44%Atk / Def
175.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 55381 · Recorded losses: 120507. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
1
4
3
4
6
4
2
3
36.0%Win rate
43/100Deck structure score
3.4Average elixir
9Cycle 4
40/100Synergy heuristic
64%F2P
35%Atk / Def
132.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 47676 · Recorded losses: 84877. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF35 / 65
4
2
4
4
4
5
2
3
26.4%Win rate
39/100Deck structure score
3.5Average elixir
11Cycle 4
40/100Synergy heuristic
65%F2P
47%Atk / Def
89.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 23546 · Recorded losses: 65465. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
5
4
3
4
4
5
2
3
33.7%Win rate
50/100Deck structure score
3.8Average elixir
12Cycle 4
40/100Synergy heuristic
52%F2P
46%Atk / Def
88.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 29937 · Recorded losses: 58987. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF46 / 54
1
3
2
3
4
3
4
2
49.6%Win rate
48/100Deck structure score
2.8Average elixir
8Cycle 4
50/100Synergy heuristic
61%F2P
41%Atk / Def
87.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 43432 · Recorded losses: 44200. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF41 / 59

Top Poison decks right now

  1. Graveyard Control — 48.4% win rate · Knight, Baby Dragon, Ice Wizard, Tombstone, Poison, Graveyard, Tornado, Barbarian Barrel
  2. Rune Giant Cycle — 55.3% win rate · Skeletons, Bats, Little Prince, Rune Giant, Minion Giant, Cannon, Poison, Barbarian Barrel
  3. Goblin Demolisher Cycle — 34.9% win rate · Knight, Skeletons, Fire Spirit, Goblin Demolisher, Tesla, Goblin Drill, Poison, Giant Snowball
  4. P.E.K.K.A Beatdown — 46.9% win rate · P.E.K.K.A, Battle Ram, Electro Wizard, Bandit, Royal Ghost, Magic Archer, Zap, Poison
  5. Witch Beatdown — 31.5% win rate · Knight, Witch, Ice Wizard, Goblin Cage, Poison, Graveyard, Barbarian Barrel, Vines
  6. Rocket Control — 36.0% win rate · Skeletons, Valkyrie, Ice Wizard, Tesla, Rocket, Poison, The Log, Tornado
  7. Graveyard Control — 26.4% win rate · Valkyrie, Berserker, Goblin Hut, Furnace, Poison, Graveyard, Barbarian Barrel, Vines
  8. Witch Beatdown — 33.7% win rate · Witch, Valkyrie, Ice Wizard, Goblin Hut, Poison, Graveyard, Barbarian Barrel, Vines
  9. Rune Giant Cycle — 49.6% win rate · Skeletons, Miner, Bats, Little Prince, Rune Giant, Cannon, Poison, Barbarian Barrel

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Poison deck?

A Poison deck is built around Poison as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Poison’s weaknesses and convert defensive stops into counter-pushes.

The strongest Poison decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Poison

Play the first minute patiently: learn the opponent’s counters to Poison and make positive elixir trades on defense. Commit to a big Poison push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Poison instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Poison deck right now?

The top-ranked Poison deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Poison deck can change as the meta shifts.

Is Poison good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Poison decks hold a win rate around or above 50%, Poison is competitive right now.

What cards work well with Poison?

The decks above are the most successful Poison pairings in the current meta: the cards that appear across several top Poison decks are its strongest partners.

Decks
EN

Best Poison Decks

The top Poison decks, ranked by win rate from real battle data.

3
4
3
3
4
5
3
2
48.4%Win rate
56/100Deck structure score
3.4Average elixir
11Cycle 4
50/100Synergy heuristic
54%F2P
39%Atk / Def
462.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 223909 · Recorded losses: 238443. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF39 / 61
1
2
3
4
4
3
4
2
55.3%Win rate
28/100Deck structure score
2.9Average elixir
8Cycle 4
40/100Synergy heuristic
68%F2P
40%Atk / Def
333.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 184296 · Recorded losses: 148944. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF40 / 60
3
1
1
4
4
4
4
2
34.9%Win rate
78/100Deck structure score
2.9Average elixir
7Cycle 4
79/100Synergy heuristic
85%F2P
40%Atk / Def
250.8Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 87539 · Recorded losses: 163236. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF40 / 60
7
4
4
3
3
4
2
4
46.9%Win rate
64/100Deck structure score
3.9Average elixir
12Cycle 4
40/100Synergy heuristic
48%F2P
47%Atk / Def
228.5Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 107212 · Recorded losses: 121237. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
3
5
3
4
4
5
2
3
31.5%Win rate
59/100Deck structure score
3.6Average elixir
11Cycle 4
50/100Synergy heuristic
54%F2P
44%Atk / Def
175.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 55381 · Recorded losses: 120507. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
1
4
3
4
6
4
2
3
36.0%Win rate
43/100Deck structure score
3.4Average elixir
9Cycle 4
40/100Synergy heuristic
64%F2P
35%Atk / Def
132.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 47676 · Recorded losses: 84877. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF35 / 65
4
2
4
4
4
5
2
3
26.4%Win rate
39/100Deck structure score
3.5Average elixir
11Cycle 4
40/100Synergy heuristic
65%F2P
47%Atk / Def
89.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 23546 · Recorded losses: 65465. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
5
4
3
4
4
5
2
3
33.7%Win rate
50/100Deck structure score
3.8Average elixir
12Cycle 4
40/100Synergy heuristic
52%F2P
46%Atk / Def
88.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 29937 · Recorded losses: 58987. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF46 / 54
1
3
2
3
4
3
4
2
49.6%Win rate
48/100Deck structure score
2.8Average elixir
8Cycle 4
50/100Synergy heuristic
61%F2P
41%Atk / Def
87.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 43432 · Recorded losses: 44200. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF41 / 59

Top Poison decks right now

  1. Graveyard Control — 48.4% win rate · Knight, Baby Dragon, Ice Wizard, Tombstone, Poison, Graveyard, Tornado, Barbarian Barrel
  2. Rune Giant Cycle — 55.3% win rate · Skeletons, Bats, Little Prince, Rune Giant, Minion Giant, Cannon, Poison, Barbarian Barrel
  3. Goblin Demolisher Cycle — 34.9% win rate · Knight, Skeletons, Fire Spirit, Goblin Demolisher, Tesla, Goblin Drill, Poison, Giant Snowball
  4. P.E.K.K.A Beatdown — 46.9% win rate · P.E.K.K.A, Battle Ram, Electro Wizard, Bandit, Royal Ghost, Magic Archer, Zap, Poison
  5. Witch Beatdown — 31.5% win rate · Knight, Witch, Ice Wizard, Goblin Cage, Poison, Graveyard, Barbarian Barrel, Vines
  6. Rocket Control — 36.0% win rate · Skeletons, Valkyrie, Ice Wizard, Tesla, Rocket, Poison, The Log, Tornado
  7. Graveyard Control — 26.4% win rate · Valkyrie, Berserker, Goblin Hut, Furnace, Poison, Graveyard, Barbarian Barrel, Vines
  8. Witch Beatdown — 33.7% win rate · Witch, Valkyrie, Ice Wizard, Goblin Hut, Poison, Graveyard, Barbarian Barrel, Vines
  9. Rune Giant Cycle — 49.6% win rate · Skeletons, Miner, Bats, Little Prince, Rune Giant, Cannon, Poison, Barbarian Barrel

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Poison deck?

A Poison deck is built around Poison as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Poison’s weaknesses and convert defensive stops into counter-pushes.

The strongest Poison decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Poison

Play the first minute patiently: learn the opponent’s counters to Poison and make positive elixir trades on defense. Commit to a big Poison push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Poison instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Poison deck right now?

The top-ranked Poison deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Poison deck can change as the meta shifts.

Is Poison good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Poison decks hold a win rate around or above 50%, Poison is competitive right now.

What cards work well with Poison?

The decks above are the most successful Poison pairings in the current meta: the cards that appear across several top Poison decks are its strongest partners.

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