EN
Best Cannon Decks

The top Cannon decks, ranked by win rate from real battle data.

1
4
4
1
2
3
4
2
46.5%Win rate
80/100Deck structure score
2.6Average elixir
6Cycle 4
79/100Synergy heuristic
82%F2P
40%Atk / Def
3022.1Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 1405596 · Recorded losses: 1616327. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF40 / 60
1
1
5
5
3
2
3
3
40.9%Win rate
61/100Deck structure score
2.9Average elixir
7Cycle 4
69/100Synergy heuristic
75%F2P
43%Atk / Def
1050.1Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 429653 · Recorded losses: 620364. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
1
2
3
4
4
3
4
2
55.3%Win rate
28/100Deck structure score
2.9Average elixir
8Cycle 4
40/100Synergy heuristic
68%F2P
40%Atk / Def
333.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 184296 · Recorded losses: 148944. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF40 / 60
4
3
3
1
3
2
3
3
56.4%Win rate
55/100Deck structure score
2.8Average elixir
9Cycle 4
50/100Synergy heuristic
67%F2P
48%Atk / Def
311.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 175433 · Recorded losses: 135671. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52
3
1
4
4
1
3
4
2
54.8%Win rate
80/100Deck structure score
2.8Average elixir
7Cycle 4
79/100Synergy heuristic
84%F2P
43%Atk / Def
212.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 116179 · Recorded losses: 96030. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
1
4
3
4
1
3
3
2
46.6%Win rate
55/100Deck structure score
2.6Average elixir
7Cycle 4
64/100Synergy heuristic
79%F2P
46%Atk / Def
208.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 97248 · Recorded losses: 111479. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF46 / 54
1
4
3
4
1
3
2
3
54.0%Win rate
60/100Deck structure score
2.6Average elixir
7Cycle 4
74/100Synergy heuristic
75%F2P
45%Atk / Def
163.5Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 88242 · Recorded losses: 75194. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
1
4
1
3
4
3
2
3
55.9%Win rate
60/100Deck structure score
2.6Average elixir
7Cycle 4
74/100Synergy heuristic
75%F2P
45%Atk / Def
148.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 83315 · Recorded losses: 65618. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
3
3
1
3
3
3
3
2
60.2%Win rate
61/100Deck structure score
2.6Average elixir
9Cycle 4
54/100Synergy heuristic
73%F2P
43%Atk / Def
129.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 78175 · Recorded losses: 51715. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
30.4%
1
1
5
4
3
6
3
2
30.4%Win rate
44/100Deck structure score
3.1Average elixir
7Cycle 4
45/100Synergy heuristic
75%F2P
38%Atk / Def
127.8Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 38920 · Recorded losses: 88922. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF38 / 62
1
4
4
2
1
3
4
2
50.3%Win rate
80/100Deck structure score
2.6Average elixir
6Cycle 4
79/100Synergy heuristic
82%F2P
41%Atk / Def
123.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 62140 · Recorded losses: 61290. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF41 / 59
1
4
1
2
4
3
4
2
51.5%Win rate
45/100Deck structure score
2.6Average elixir
6Cycle 4
40/100Synergy heuristic
82%F2P
35%Atk / Def
95.8Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 49378 · Recorded losses: 46411. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF35 / 65
1
3
2
3
4
3
4
2
49.6%Win rate
48/100Deck structure score
2.8Average elixir
8Cycle 4
50/100Synergy heuristic
61%F2P
41%Atk / Def
87.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 43432 · Recorded losses: 44200. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF41 / 59
2
5
7
7
3
3
3
6
34.7%Win rate
63/100Deck structure score
4.5Average elixir
11Cycle 4
74/100Synergy heuristic
72%F2P
39%Atk / Def
84.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 29378 · Recorded losses: 55363. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF39 / 61
4
3
1
3
3
2
3
3
52.9%Win rate
67/100Deck structure score
2.8Average elixir
9Cycle 4
59/100Synergy heuristic
74%F2P
49%Atk / Def
80.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 42293 · Recorded losses: 37721. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
23.7%
3
1
2
1
3
4
6
2
23.7%Win rate
64/100Deck structure score
2.8Average elixir
6Cycle 4
69/100Synergy heuristic
92%F2P
42%Atk / Def
77.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 18443 · Recorded losses: 59424. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF42 / 58
1
2
1
2
3
4
6
2
16.8%Win rate
59/100Deck structure score
2.6Average elixir
6Cycle 4
69/100Synergy heuristic
92%F2P
43%Atk / Def
73.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 12394 · Recorded losses: 61493. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57

Top Cannon decks right now

  1. Musketeer Hyper Cycle — 46.5% win rate · Skeletons, Musketeer, Hog Rider, Ice Spirit, Ice Golem, Cannon, Fireball, The Log
  2. Royal Hogs Cycle — 40.9% win rate · Skeletons, Ice Spirit, Royal Hogs, Archer Queen, Cannon, The Log, Earthquake, Royal Delivery
  3. Rune Giant Cycle — 55.3% win rate · Skeletons, Bats, Little Prince, Rune Giant, Minion Giant, Cannon, Poison, Barbarian Barrel
  4. Valkyrie Cycle — 56.4% win rate · Valkyrie, Skeleton Army, Princess, Ice Spirit, Dart Goblin, Wall Breakers, Cannon, Goblin Barrel
  5. Musketeer Cycle — 54.8% win rate · Knight, Skeletons, Musketeer, Hog Rider, Ice Spirit, Cannon, Fireball, The Log
  6. Hog Rider Hyper Cycle — 46.6% win rate · Skeletons, Hog Rider, Firecracker, Mighty Miner, Electro Spirit, Cannon, Earthquake, Barbarian Barrel
  7. Hog Rider Hyper Cycle — 54.0% win rate · Skeletons, Hog Rider, Firecracker, Mighty Miner, Electro Spirit, Cannon, The Log, Earthquake
  8. Hog Rider Hyper Cycle — 55.9% win rate · Skeletons, Hog Rider, Ice Spirit, Firecracker, Mighty Miner, Cannon, The Log, Earthquake
  9. Knight Cycle — 60.2% win rate · Knight, Princess, Ice Spirit, Dart Goblin, Goblin Gang, Cannon, Goblin Barrel, The Log
  10. Rocket Cycle — 30.4% win rate · Skeletons, Fire Spirit, Executioner, Golden Knight, Cannon, Rocket, Tornado, Giant Snowball

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Cannon deck?

A Cannon deck is built around Cannon as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Cannon’s weaknesses and convert defensive stops into counter-pushes.

The strongest Cannon decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Cannon

Play the first minute patiently: learn the opponent’s counters to Cannon and make positive elixir trades on defense. Commit to a big Cannon push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Cannon instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Cannon deck right now?

The top-ranked Cannon deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Cannon deck can change as the meta shifts.

Is Cannon good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Cannon decks hold a win rate around or above 50%, Cannon is competitive right now.

What cards work well with Cannon?

The decks above are the most successful Cannon pairings in the current meta: the cards that appear across several top Cannon decks are its strongest partners.

Decks
EN

Best Cannon Decks

The top Cannon decks, ranked by win rate from real battle data.

1
4
4
1
2
3
4
2
46.5%Win rate
80/100Deck structure score
2.6Average elixir
6Cycle 4
79/100Synergy heuristic
82%F2P
40%Atk / Def
3022.1Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 1405596 · Recorded losses: 1616327. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF40 / 60
1
1
5
5
3
2
3
3
40.9%Win rate
61/100Deck structure score
2.9Average elixir
7Cycle 4
69/100Synergy heuristic
75%F2P
43%Atk / Def
1050.1Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 429653 · Recorded losses: 620364. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
1
2
3
4
4
3
4
2
55.3%Win rate
28/100Deck structure score
2.9Average elixir
8Cycle 4
40/100Synergy heuristic
68%F2P
40%Atk / Def
333.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 184296 · Recorded losses: 148944. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF40 / 60
4
3
3
1
3
2
3
3
56.4%Win rate
55/100Deck structure score
2.8Average elixir
9Cycle 4
50/100Synergy heuristic
67%F2P
48%Atk / Def
311.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 175433 · Recorded losses: 135671. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52
3
1
4
4
1
3
4
2
54.8%Win rate
80/100Deck structure score
2.8Average elixir
7Cycle 4
79/100Synergy heuristic
84%F2P
43%Atk / Def
212.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 116179 · Recorded losses: 96030. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
1
4
3
4
1
3
3
2
46.6%Win rate
55/100Deck structure score
2.6Average elixir
7Cycle 4
64/100Synergy heuristic
79%F2P
46%Atk / Def
208.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 97248 · Recorded losses: 111479. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF46 / 54
1
4
3
4
1
3
2
3
54.0%Win rate
60/100Deck structure score
2.6Average elixir
7Cycle 4
74/100Synergy heuristic
75%F2P
45%Atk / Def
163.5Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 88242 · Recorded losses: 75194. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
1
4
1
3
4
3
2
3
55.9%Win rate
60/100Deck structure score
2.6Average elixir
7Cycle 4
74/100Synergy heuristic
75%F2P
45%Atk / Def
148.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 83315 · Recorded losses: 65618. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
3
3
1
3
3
3
3
2
60.2%Win rate
61/100Deck structure score
2.6Average elixir
9Cycle 4
54/100Synergy heuristic
73%F2P
43%Atk / Def
129.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 78175 · Recorded losses: 51715. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57
30.4%
1
1
5
4
3
6
3
2
30.4%Win rate
44/100Deck structure score
3.1Average elixir
7Cycle 4
45/100Synergy heuristic
75%F2P
38%Atk / Def
127.8Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 38920 · Recorded losses: 88922. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF38 / 62
1
4
4
2
1
3
4
2
50.3%Win rate
80/100Deck structure score
2.6Average elixir
6Cycle 4
79/100Synergy heuristic
82%F2P
41%Atk / Def
123.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 62140 · Recorded losses: 61290. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF41 / 59
1
4
1
2
4
3
4
2
51.5%Win rate
45/100Deck structure score
2.6Average elixir
6Cycle 4
40/100Synergy heuristic
82%F2P
35%Atk / Def
95.8Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 49378 · Recorded losses: 46411. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF35 / 65
1
3
2
3
4
3
4
2
49.6%Win rate
48/100Deck structure score
2.8Average elixir
8Cycle 4
50/100Synergy heuristic
61%F2P
41%Atk / Def
87.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 43432 · Recorded losses: 44200. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF41 / 59
2
5
7
7
3
3
3
6
34.7%Win rate
63/100Deck structure score
4.5Average elixir
11Cycle 4
74/100Synergy heuristic
72%F2P
39%Atk / Def
84.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 29378 · Recorded losses: 55363. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF39 / 61
4
3
1
3
3
2
3
3
52.9%Win rate
67/100Deck structure score
2.8Average elixir
9Cycle 4
59/100Synergy heuristic
74%F2P
49%Atk / Def
80.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 42293 · Recorded losses: 37721. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
23.7%
3
1
2
1
3
4
6
2
23.7%Win rate
64/100Deck structure score
2.8Average elixir
6Cycle 4
69/100Synergy heuristic
92%F2P
42%Atk / Def
77.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 18443 · Recorded losses: 59424. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF42 / 58
1
2
1
2
3
4
6
2
16.8%Win rate
59/100Deck structure score
2.6Average elixir
6Cycle 4
69/100Synergy heuristic
92%F2P
43%Atk / Def
73.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 12394 · Recorded losses: 61493. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF43 / 57

Top Cannon decks right now

  1. Musketeer Hyper Cycle — 46.5% win rate · Skeletons, Musketeer, Hog Rider, Ice Spirit, Ice Golem, Cannon, Fireball, The Log
  2. Royal Hogs Cycle — 40.9% win rate · Skeletons, Ice Spirit, Royal Hogs, Archer Queen, Cannon, The Log, Earthquake, Royal Delivery
  3. Rune Giant Cycle — 55.3% win rate · Skeletons, Bats, Little Prince, Rune Giant, Minion Giant, Cannon, Poison, Barbarian Barrel
  4. Valkyrie Cycle — 56.4% win rate · Valkyrie, Skeleton Army, Princess, Ice Spirit, Dart Goblin, Wall Breakers, Cannon, Goblin Barrel
  5. Musketeer Cycle — 54.8% win rate · Knight, Skeletons, Musketeer, Hog Rider, Ice Spirit, Cannon, Fireball, The Log
  6. Hog Rider Hyper Cycle — 46.6% win rate · Skeletons, Hog Rider, Firecracker, Mighty Miner, Electro Spirit, Cannon, Earthquake, Barbarian Barrel
  7. Hog Rider Hyper Cycle — 54.0% win rate · Skeletons, Hog Rider, Firecracker, Mighty Miner, Electro Spirit, Cannon, The Log, Earthquake
  8. Hog Rider Hyper Cycle — 55.9% win rate · Skeletons, Hog Rider, Ice Spirit, Firecracker, Mighty Miner, Cannon, The Log, Earthquake
  9. Knight Cycle — 60.2% win rate · Knight, Princess, Ice Spirit, Dart Goblin, Goblin Gang, Cannon, Goblin Barrel, The Log
  10. Rocket Cycle — 30.4% win rate · Skeletons, Fire Spirit, Executioner, Golden Knight, Cannon, Rocket, Tornado, Giant Snowball

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Cannon deck?

A Cannon deck is built around Cannon as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Cannon’s weaknesses and convert defensive stops into counter-pushes.

The strongest Cannon decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Cannon

Play the first minute patiently: learn the opponent’s counters to Cannon and make positive elixir trades on defense. Commit to a big Cannon push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Cannon instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Cannon deck right now?

The top-ranked Cannon deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Cannon deck can change as the meta shifts.

Is Cannon good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Cannon decks hold a win rate around or above 50%, Cannon is competitive right now.

What cards work well with Cannon?

The decks above are the most successful Cannon pairings in the current meta: the cards that appear across several top Cannon decks are its strongest partners.

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