EN
Best Zap Decks

The top Zap decks, ranked by win rate from real battle data.

7
4
4
3
3
4
4
2
47.2%Win rate
64/100Deck structure score
3.9Average elixir
12Cycle 4
40/100Synergy heuristic
52%F2P
48%Atk / Def
725.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 342171 · Recorded losses: 383400. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52
4
6
6
4
3
0
2
3
71.3%Win rate
19/100Deck structure score
3.9Average elixir
11Cycle 4
30/100Synergy heuristic
66%F2P
44%Atk / Def
449.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 320265 · Recorded losses: 129220. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
4
6
4
6
6
2
2
1
43.7%Win rate
70/100Deck structure score
3.9Average elixir
9Cycle 4
79/100Synergy heuristic
60%F2P
50%Atk / Def
303.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 132511 · Recorded losses: 170889. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF50 / 50
8
3
3
4
4
4
2
2
43.9%Win rate
67/100Deck structure score
3.8Average elixir
10Cycle 4
59/100Synergy heuristic
42%F2P
47%Atk / Def
273.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 120055 · Recorded losses: 153574. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
7
4
4
3
3
4
2
4
46.9%Win rate
64/100Deck structure score
3.9Average elixir
12Cycle 4
40/100Synergy heuristic
48%F2P
47%Atk / Def
228.5Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 107212 · Recorded losses: 121237. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
5
6
5
4
3
0
2
3
72.3%Win rate
18/100Deck structure score
3.9Average elixir
11Cycle 4
30/100Synergy heuristic
67%F2P
44%Atk / Def
198.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 143261 · Recorded losses: 54764. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
2
3
4
3
2
7
3
2
38.0%Win rate
64/100Deck structure score
3.3Average elixir
9Cycle 4
50/100Synergy heuristic
72%F2P
47%Atk / Def
183.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 69607 · Recorded losses: 113665. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
5
2
5
4
3
2
6
2
26.0%Win rate
82/100Deck structure score
3.6Average elixir
9Cycle 4
99/100Synergy heuristic
71%F2P
49%Atk / Def
122.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 31989 · Recorded losses: 90872. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
8
2
4
3
6
4
3
2
37.8%Win rate
67/100Deck structure score
4.0Average elixir
10Cycle 4
79/100Synergy heuristic
73%F2P
49%Atk / Def
117.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 44487 · Recorded losses: 73223. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
8
2
4
6
4
4
3
2
58.1%Win rate
69/100Deck structure score
4.1Average elixir
11Cycle 4
79/100Synergy heuristic
73%F2P
49%Atk / Def
104.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 60842 · Recorded losses: 43816. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
5
6
4
3
0
2
6
3
69.8%Win rate
25/100Deck structure score
4.0Average elixir
11Cycle 4
30/100Synergy heuristic
55%F2P
46%Atk / Def
100.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 69854 · Recorded losses: 30217. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF46 / 54
5
7
3
4
4
3
2
2
33.1%Win rate
49/100Deck structure score
3.8Average elixir
10Cycle 4
45/100Synergy heuristic
61%F2P
44%Atk / Def
91.8Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 30427 · Recorded losses: 61397. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
5
3
3
7
2
5
3
2
46.8%Win rate
75/100Deck structure score
3.8Average elixir
10Cycle 4
69/100Synergy heuristic
58%F2P
50%Atk / Def
80.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 37420 · Recorded losses: 42572. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF50 / 50
4
5
3
6
5
6
4
2
33.1%Win rate
53/100Deck structure score
4.4Average elixir
13Cycle 4
59/100Synergy heuristic
68%F2P
50%Atk / Def
78.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 26087 · Recorded losses: 52791. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF50 / 50
3
3
2
7
3
4
3
2
43.9%Win rate
71/100Deck structure score
3.4Average elixir
10Cycle 4
64/100Synergy heuristic
80%F2P
50%Atk / Def
77.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 34022 · Recorded losses: 43522. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF50 / 50
5
6
4
4
3
0
2
3
73.1%Win rate
25/100Deck structure score
3.8Average elixir
11Cycle 4
30/100Synergy heuristic
62%F2P
45%Atk / Def
75.1Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 54882 · Recorded losses: 20182. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
4
4
6
4
6
2
2
1
54.8%Win rate
70/100Deck structure score
3.6Average elixir
9Cycle 4
74/100Synergy heuristic
58%F2P
49%Atk / Def
74.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 41027 · Recorded losses: 33889. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
5
1
5
4
6
2
3
1
51.4%Win rate
65/100Deck structure score
3.4Average elixir
7Cycle 4
69/100Synergy heuristic
75%F2P
48%Atk / Def
73.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 37872 · Recorded losses: 35848. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52

Top Zap decks right now

  1. P.E.K.K.A Beatdown — 47.2% win rate · P.E.K.K.A, Battle Ram, Electro Wizard, Bandit, Royal Ghost, Magic Archer, Fireball, Zap
  2. Giant Skeleton Control — 71.3% win rate · Musketeer, Giant Skeleton, Boss Bandit, Furnace, Arrows, Mirror, Zap, Vines
  3. Sparky Beatdown — 43.7% win rate · Dark Prince, Sparky, Electro Wizard, Elite Barbarians, Goblin Giant, Rage, Zap, Heal Spirit
  4. Golem Beatdown — 43.9% win rate · Golem, Skeleton Army, Miner, Inferno Dragon, Night Witch, Skeleton King, Zap, Goblin Curse
  5. P.E.K.K.A Beatdown — 46.9% win rate · P.E.K.K.A, Battle Ram, Electro Wizard, Bandit, Royal Ghost, Magic Archer, Zap, Poison
  6. Giant Skeleton Control — 72.3% win rate · Witch, Giant Skeleton, Bowler, Flying Machine, Arrows, Mirror, Zap, Vines
  7. Mega Knight Control — 38.0% win rate · Spear Goblins, Miner, Inferno Dragon, Goblin Gang, Bats, Mega Knight, Skeleton Barrel, Zap
  8. Lightning Beatdown — 26.0% win rate · Giant, Bomber, Prince, Dark Prince, Mega Minion, Rage, Lightning, Zap
  9. Golem Beatdown — 37.8% win rate · Golem, Bomber, Lumberjack, Mega Minion, Elite Barbarians, Night Witch, Arrows, Zap
  10. Golem Beatdown — 58.1% win rate · Golem, Bomber, Mini P.E.K.K.A, Elite Barbarians, Night Witch, Phoenix, Arrows, Zap

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Zap deck?

A Zap deck is built around Zap as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Zap’s weaknesses and convert defensive stops into counter-pushes.

The strongest Zap decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Zap

Play the first minute patiently: learn the opponent’s counters to Zap and make positive elixir trades on defense. Commit to a big Zap push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Zap instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Zap deck right now?

The top-ranked Zap deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Zap deck can change as the meta shifts.

Is Zap good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Zap decks hold a win rate around or above 50%, Zap is competitive right now.

What cards work well with Zap?

The decks above are the most successful Zap pairings in the current meta: the cards that appear across several top Zap decks are its strongest partners.

Decks
EN

Best Zap Decks

The top Zap decks, ranked by win rate from real battle data.

7
4
4
3
3
4
4
2
47.2%Win rate
64/100Deck structure score
3.9Average elixir
12Cycle 4
40/100Synergy heuristic
52%F2P
48%Atk / Def
725.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 342171 · Recorded losses: 383400. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52
4
6
6
4
3
0
2
3
71.3%Win rate
19/100Deck structure score
3.9Average elixir
11Cycle 4
30/100Synergy heuristic
66%F2P
44%Atk / Def
449.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 320265 · Recorded losses: 129220. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
4
6
4
6
6
2
2
1
43.7%Win rate
70/100Deck structure score
3.9Average elixir
9Cycle 4
79/100Synergy heuristic
60%F2P
50%Atk / Def
303.4Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 132511 · Recorded losses: 170889. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF50 / 50
8
3
3
4
4
4
2
2
43.9%Win rate
67/100Deck structure score
3.8Average elixir
10Cycle 4
59/100Synergy heuristic
42%F2P
47%Atk / Def
273.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 120055 · Recorded losses: 153574. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
7
4
4
3
3
4
2
4
46.9%Win rate
64/100Deck structure score
3.9Average elixir
12Cycle 4
40/100Synergy heuristic
48%F2P
47%Atk / Def
228.5Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 107212 · Recorded losses: 121237. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
5
6
5
4
3
0
2
3
72.3%Win rate
18/100Deck structure score
3.9Average elixir
11Cycle 4
30/100Synergy heuristic
67%F2P
44%Atk / Def
198.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 143261 · Recorded losses: 54764. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
2
3
4
3
2
7
3
2
38.0%Win rate
64/100Deck structure score
3.3Average elixir
9Cycle 4
50/100Synergy heuristic
72%F2P
47%Atk / Def
183.3Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 69607 · Recorded losses: 113665. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF47 / 53
5
2
5
4
3
2
6
2
26.0%Win rate
82/100Deck structure score
3.6Average elixir
9Cycle 4
99/100Synergy heuristic
71%F2P
49%Atk / Def
122.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 31989 · Recorded losses: 90872. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
8
2
4
3
6
4
3
2
37.8%Win rate
67/100Deck structure score
4.0Average elixir
10Cycle 4
79/100Synergy heuristic
73%F2P
49%Atk / Def
117.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 44487 · Recorded losses: 73223. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
8
2
4
6
4
4
3
2
58.1%Win rate
69/100Deck structure score
4.1Average elixir
11Cycle 4
79/100Synergy heuristic
73%F2P
49%Atk / Def
104.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 60842 · Recorded losses: 43816. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
5
6
4
3
0
2
6
3
69.8%Win rate
25/100Deck structure score
4.0Average elixir
11Cycle 4
30/100Synergy heuristic
55%F2P
46%Atk / Def
100.2Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 69854 · Recorded losses: 30217. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF46 / 54
5
7
3
4
4
3
2
2
33.1%Win rate
49/100Deck structure score
3.8Average elixir
10Cycle 4
45/100Synergy heuristic
61%F2P
44%Atk / Def
91.8Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 30427 · Recorded losses: 61397. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF44 / 56
5
3
3
7
2
5
3
2
46.8%Win rate
75/100Deck structure score
3.8Average elixir
10Cycle 4
69/100Synergy heuristic
58%F2P
50%Atk / Def
80.0Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 37420 · Recorded losses: 42572. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF50 / 50
4
5
3
6
5
6
4
2
33.1%Win rate
53/100Deck structure score
4.4Average elixir
13Cycle 4
59/100Synergy heuristic
68%F2P
50%Atk / Def
78.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 26087 · Recorded losses: 52791. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF50 / 50
3
3
2
7
3
4
3
2
43.9%Win rate
71/100Deck structure score
3.4Average elixir
10Cycle 4
64/100Synergy heuristic
80%F2P
50%Atk / Def
77.6Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 34022 · Recorded losses: 43522. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF50 / 50
5
6
4
4
3
0
2
3
73.1%Win rate
25/100Deck structure score
3.8Average elixir
11Cycle 4
30/100Synergy heuristic
62%F2P
45%Atk / Def
75.1Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 54882 · Recorded losses: 20182. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF45 / 55
4
4
6
4
6
2
2
1
54.8%Win rate
70/100Deck structure score
3.6Average elixir
9Cycle 4
74/100Synergy heuristic
58%F2P
49%Atk / Def
74.9Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 41027 · Recorded losses: 33889. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF49 / 51
5
1
5
4
6
2
3
1
51.4%Win rate
65/100Deck structure score
3.4Average elixir
7Cycle 4
69/100Synergy heuristic
75%F2P
48%Atk / Def
73.7Kuses

Structure and synergy are heuristics, not win probabilities or statistical confidence intervals.

Recorded wins: 37872 · Recorded losses: 35848. Win rate = wins / (wins + losses); draws are excluded. Uses are recorded deck appearances, not necessarily unique matches.

ATK/DEF48 / 52

Top Zap decks right now

  1. P.E.K.K.A Beatdown — 47.2% win rate · P.E.K.K.A, Battle Ram, Electro Wizard, Bandit, Royal Ghost, Magic Archer, Fireball, Zap
  2. Giant Skeleton Control — 71.3% win rate · Musketeer, Giant Skeleton, Boss Bandit, Furnace, Arrows, Mirror, Zap, Vines
  3. Sparky Beatdown — 43.7% win rate · Dark Prince, Sparky, Electro Wizard, Elite Barbarians, Goblin Giant, Rage, Zap, Heal Spirit
  4. Golem Beatdown — 43.9% win rate · Golem, Skeleton Army, Miner, Inferno Dragon, Night Witch, Skeleton King, Zap, Goblin Curse
  5. P.E.K.K.A Beatdown — 46.9% win rate · P.E.K.K.A, Battle Ram, Electro Wizard, Bandit, Royal Ghost, Magic Archer, Zap, Poison
  6. Giant Skeleton Control — 72.3% win rate · Witch, Giant Skeleton, Bowler, Flying Machine, Arrows, Mirror, Zap, Vines
  7. Mega Knight Control — 38.0% win rate · Spear Goblins, Miner, Inferno Dragon, Goblin Gang, Bats, Mega Knight, Skeleton Barrel, Zap
  8. Lightning Beatdown — 26.0% win rate · Giant, Bomber, Prince, Dark Prince, Mega Minion, Rage, Lightning, Zap
  9. Golem Beatdown — 37.8% win rate · Golem, Bomber, Lumberjack, Mega Minion, Elite Barbarians, Night Witch, Arrows, Zap
  10. Golem Beatdown — 58.1% win rate · Golem, Bomber, Mini P.E.K.K.A, Elite Barbarians, Night Witch, Phoenix, Arrows, Zap

From collected battle logs, not all battles played in the game. The actual observation period is not supplied by this source.

What is a Zap deck?

A Zap deck is built around Zap as its win condition: the card your pushes are designed to protect and connect to the enemy tower. The remaining seven slots supply defense, spells and support that cover Zap’s weaknesses and convert defensive stops into counter-pushes.

The strongest Zap decks in the current meta are listed above, ranked by real win rate. Card lists, average elixir and usage all come from live battles, so the list follows every balance change automatically.

How to play Zap

Play the first minute patiently: learn the opponent’s counters to Zap and make positive elixir trades on defense. Commit to a big Zap push when you have an elixir lead or when their key counter is out of rotation — support it with the deck’s spells and backup troops.

Facing Zap instead? Use the counter tool to find the cards and decks that shut it down, or study the losing matchups of the decks listed above.

Related archetypes

Keep exploring

Frequently asked questions

What is the best Zap deck right now?

The top-ranked Zap deck by live win rate is first in the list above. Rankings are recomputed continuously from real battles, so the best Zap deck can change as the meta shifts.

Is Zap good in the current meta?

Check the live win rates above — they are measured from real matches, not opinion. If the leading Zap decks hold a win rate around or above 50%, Zap is competitive right now.

What cards work well with Zap?

The decks above are the most successful Zap pairings in the current meta: the cards that appear across several top Zap decks are its strongest partners.

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