EN
Cards
5
Evolved Witch
EpicTroopTraining Camp
5
Elixir Cost
9
Max Level
1
Evolution Level
Evolved Witch
EN
5

Evolved Witch

EpicTroopTraining Camp
5
Elixir Cost
9
Max Level
1
Evolution Level
Description

“Your Skeletons are willing to sacrifice themselves for their beloved Witch, lending their souls and healing her when they're destroyed.”

Best Evolved Witch decks

  1. Giant Beatdown — 37.6% win rate · Giant, Minions, Witch, Guards, Bowler, Arrows, Graveyard, Giant Snowball
  2. Witch Beatdown — 32.8% win rate · Witch, Valkyrie, Ice Wizard, Goblin Hut, Poison, Graveyard, Barbarian Barrel, Vines
  3. Giant Beatdown — 50.0% win rate · Giant, Minions, Witch, Mini P.E.K.K.A, Bowler, Arrows, Graveyard, Giant Snowball
  4. Giant Beatdown — 35.9% win rate · Giant, Minions, Witch, Mini P.E.K.K.A, Bowler, Graveyard, Giant Snowball, Vines
  5. Golem Beatdown — 43.5% win rate · Witch, Golem, Miner, Inferno Dragon, Night Witch, Skeleton King, Zap, Goblin Curse
  6. Witch Beatdown — 41.8% win rate · Knight, Witch, Ice Wizard, Goblin Cage, Poison, Graveyard, Barbarian Barrel, Vines
  7. Mega Knight Beatdown — 46.4% win rate · Witch, Valkyrie, Mini P.E.K.K.A, Sparky, Executioner, Mega Knight, Golden Knight, Mirror
  8. Boss Bandit Beatdown — 41.7% win rate · Witch, Valkyrie, Skeleton Army, Mini P.E.K.K.A, Bats, Royal Hogs, Boss Bandit, Rage
  9. Mega Knight Beatdown — 47.8% win rate · Witch, Mini P.E.K.K.A, Mega Knight, Magic Archer, Mighty Miner, Rage, Freeze, Royal Delivery
  10. Mega Knight Beatdown — 37.8% win rate · Witch, Valkyrie, Skeleton Army, Wizard, Minion Horde, Mega Knight, Royal Hogs, Mirror

Win rates from live ranked battles — updated continuously.

Frequently asked questions

What is the best Evolved Witch deck right now?

The decks above are ranked by live win rate from real ranked battles, so the current best Evolved Witch deck is the one at the top of the list. Rankings shift with every balance change — we update them continuously.

How much elixir does Evolved Witch cost?

Evolved Witch costs 5 elixir in Clash Royale. The average elixir of your deck decides how fast you cycle back to it.

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